UI architecture
Screen structure, navigation, reusable widgets and maintainable layout decisions.
LVGL makes rich embedded HMIs possible on constrained devices, but performance and maintainability depend on architecture. Silicon LogiX supports UI structure, display integration, touch input, animation strategy and firmware interaction.
Screen structure, navigation, reusable widgets and maintainable layout decisions.
Display, touch, buffering and target-specific rendering configuration.
Memory, refresh rate, animation cost and responsiveness on constrained hardware.
Review goals, constraints, existing code or hardware documentation.
Define risks, architecture choices and a practical execution plan.
Work iteratively on real targets, with measurable checkpoints.
Deliver code, documentation and technical decisions that the team can maintain.
A new idea or an existing project? Tell us where you are starting from.
Open a topic to explore activities, technical choices and scope.
An HMI is not only graphics. It must react consistently, fit hardware limits, expose system state clearly and remain maintainable as features grow.
Yes, but memory, display resolution, buffering and animation choices must be designed carefully.
Yes. A visual design can be translated into embedded UI components and adapted to hardware constraints.
Yes. Touch drivers, calibration, event handling and UI feedback can be integrated.
Tell us your goal, what is already available and what needs to improve. We can then assess the next step together.